Larrisa's Glory

=The Larrisa's Glory= The Larrisa's glory is the flagship of Myrmidon Defense, and Captained by Achilles Jones, a former Alliance Special Forces Operator and Operative of the Parliment.

Design
This heavily-armed aircraft incorporate side-firing weapons integrated with sophisticated sensors, navigation, and fire control systems to provide precision firepower or area-saturation fire with its varied armament. The sensor suite consists of Chemical, Electromagnetic, Gamma, Infrared, Neutron, Microwave, Radar, andRadio, Thermal, and X-ray, Sensors. These sensors allow the gunship to visually or electronically identify friendly ground forces and targets in most weather conditions.

The ship's equipment includes 12 magnetic grappler launchers, and 12 Self-powered transmitter buoys.

General characteristics

 * Crew: 13 (Minimum 01 Pilot & Navigator)
 * Length: 250" (76.2 Meters)
 * Width: 175" (53.34 Meters)
 * Height: 70" (21.336 Meters)
 * Loaded Weight: 414,260 lbs (187,905.175 kg / 29,590 stone / 207.13 tons)
 * Maximum Takeoff Weight: 546,020 lbs (247,670.506 kg / 39,001.4286 stone / 273.01 tons)
 * Drive: Standard Radion/Accelerator Core
 * Engines: Enhanced Graviton Accelerator Core
 * Powerplant: 6× Blue Sun EVT29-4000-A90 Pulse-Feedback Generators, and 72 RCS Thrusters.
 * Carried Vessels: The Ηρακλής, Περσεύς, Θησεύς, Δεῖμος, Κῆρες, Νίκη, and The Πόλεμος.

Performance

 * Range: 450 AU (41,830,149,400 miles / 67,319,100,000 km / 0.00711578647 lightyears)
 * Acceleration: 15.1250 G

Armament

 * 1× 0.787401575 Inch (20 mm) particle-beam canon.
 * 4× .50 Inch (12.7mm) Hybrid M134D-H 4-barreled particle-beam minigun.
 * 2× AIM-12,000 Advanced Long-Range Ship-to-Ship Missile, or ALRSSM (pronounced "all-rus-em"), is a beyond-visual-range (BVR) ship-to-ship missile (SSM).

Ship Sections



 * A - Starboard Airlock
 * B - Starboard Lobby
 * C - Crew Quarters
 * D - Bathroom/Locker Room/Shower
 * E - Work & Machine Shop
 * F - Armory
 * G - Infirmary
 * H - For Cargo Door
 * I - Small Shoot House/Range Part 01
 * J - Small Shoot House/Range Part 02
 * K - Hyroponics Bay
 * L - Port Lobby
 * M - Port Airlock
 * N - Bridge
 * O - Kitchen & Mess Hall
 * P - Cargo Hold
 * Q - Port Engine Access
 * R - Starboard Engine Access
 * S - Aft Cargo Door